Players could design lines of rolling stock and whip them around small circular boards in glorious 3D. The original Trainz was released in 2002 to fair critical acclaim, and immediately became the definitive (albeit niche) "model-trains-in-a-sandbox" experience. Drivers can be given assignments, schedules can be set, and commodities manipulated in the supply/demand marketplace. Players are also able to design their own routes, create landscapes, and set production quotas in the "Operations Manager" mode. The developer - Auran - has also doubled the amount of free downloadable content, which will be periodically updated and available to owners of Trainz 2004. Trainz Railroad Simulator 2004 gives users the opportunity to be the engineer during high-speed passenger runs, 200-ton logging hauls, or car-switching in a busy industrial yard.
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